The Horizon Report highlighted Gaming as a major education trend to watch in the coming years. However, there are already several platforms available for gaming that exist and are successful right now. Minecraft is one of those games that has taken the entire world by storm, and other major gaming companies like Valve are starting to buy in to the fact that games are here in schools to stay.
With the majority of our students on gaming platforms outside of school, how do we leverage this as a learning space and how do we ask meaningful questions with the existing games, without taking the fun out of it?
This workshop will introduce some great games for learning and share some ideas on how they can be best used in the classroom.
Workshop Feedback https://www.surveymonkey.com/s/21CLHK2013-wf